Encoding Environment

In an exploration of moving between the physical and the digital, the 2D and the 3D, and the algorithmic and the analogue, we played with image and pixels.

We started by finding an image – we chose a close up of a leaf – that we brought into Grasshopper code that broke the image down into pixels by tone.

We then created our own vector-based based pixels that the Grasshopper code replaced in for the pixels by tone, effectively abstracting the image beyond recognition.

After plotting our new pixelated image out, we stretched fabric over the image and proceeded to trace over our lines with hot glue.

When unstretching the fabric, the hot glue acted as a barrier, ensuring the parts of fabric it merged with remained stretched, creating an incredibly interesting 3-D topographical-in-some-areas-shirred-in-others almost sculptural piece that was inverted from the front to the back.

I enjoyed photographing it from multiple angles, seeing how the shadows exaggerated the forms when seen from a side and how light seeped through and highlighted the hot glue lines when looked at from underneath.

Overall, the process was extremely fun and just to my liking. I’ve always enjoyed going back and forth between analogue and digital mediums and this experiment showed me a new way to do just that.

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